Wednesday, 30 April 2014

Which Is The Best Selling Electronic Gadget Ever?!

Apple iPhone 5S - NO!

Samsung Galaxy S4 - NO!

Sony Xperia Z - NO!

As surprising as it might be, with over 250 million total sales, the basic dirt-cheap Nokia 1100 is actually the world’s most popular phone. Not just this - the Nokia 1100 is actually the best selling electronic gadget ever!

The Nokia 1100 had a monochrome display with support for 4 lines of text and a resolution of 96 x 65 pixels. It had no browser, no camera, no mobile data, basically, it was just a phone for calling and texting and it had 2 games on board, one of them being famous 'Snake'.

Among top smartphones, though, it’s probably no surprise that the Apple iPhone 5s is the single most popular gadget. Analysts estimate there are over 100 million iPhone 5s sold and that number will surely continue to grow, so we would not be surprised if one day in the future the iPhone 5s actually surpasses the Nokia 1100. This is just a guess, though, and even if that was to happen, it’d take years.

Do you still own one of these bad boys? Let me know in the comments...

Microsoft's keyboard with gesture support

One of the disadvantages to smaller keyboards, like those of the Microsoft Surface, is that they aren’t as big as full-sized keyboards meaning that using them can be a little cramped. The upside is that the Surface Touch Covers do come with built-in gesture support which we guess makes up for its small size.

Developers from Microsoft Research demonstrated a new input method Type-Hover-Swipe, allowing the keyboard to perceive gestures made over it. To do this in normal keyboard keys have been built between the infrared proximity sensors. These sensors allow you to control your computer using hand gestures at a small distance from the keyboard.

According to the description, “We propose the use of motion signatures a technique that utilizes pairs of motion history images and a random forest classifier to robustly recognize a large set of motion gestures. Our technique achieves a mean per-frame classification accuracy of 75:6% in leave–one–subject–out and 89:9% in half-test/half-training cross-validation.”

What do you guys think? Is this something you’d like to see in the future?

Tuesday, 15 April 2014

The Amazing Spider-Man 2 Android/iOS Game Arriving On 17th April

Gameloft has finally revealed the release date for 'The Amazing Spider-Man 2' game for Android, iOS and Windows Phone users. The mobile game will arrive on 17 April, and will be accessible via its respective app stores.

Last month, Gameloft and Marvel released the teaser trailer for the mobile game, which showcased some of the gameplay and villains such as Electro and Green Goblin, two arch-rivals of Spider-Man. The Amazing Spider-Man 2 also includes some of the other iconic villains from the Marvel universe.

This is the open-world sequel to Gameloft's first, Silver Award-winning mobile game adaptation of Marvel's arachnid-like superhero.

You'll be able to combo-hit all the goons you like, and sling as many webs around New York as you can handle. Probably while using an egregious number of Sony-brand products, if it's anything like the movie.

There's also a non-mobile version of the game that will be launching slightly closer to the moment the movie hits cinemas. It will be coming to 3DS (and every home console under the sun) on April 29th.